![]() ![]() Whether electrocuted, napalmed, catapulted, or eviscerated, each bystander is their own mobile resource node. They’ve always been a highlight for the Carmageddon series and it’s easy to see why. Wedged between these flimsy rule sets and open environments are hundreds of innocent pedestrians, or ‘peds’, going about their business. The rest of them will either have you bashing bumpers or stampeding from one checkpoint to the next. ![]() For example, being first past the finish line counts for nothing in all but one of Max Damage’s game modes. Although it’s easy to get your head around some of the basics, Carmageddon takes racing game tropes and turns them on their head.
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